What’s up, guys?
I’d like to start today’s blog off with the thought that is foremost in my brain since Tuesday….Mass Effect 2 is, hands down, the greatest game I’ve played on the Xbox 360—possibly ever. Now, I say this with the knowledge that I am biased to the universe that BioWare has created here; I’ve read both books and even downloaded the iPhone game. However, that said, I am 100% convinced that the second installment in the Shepard Trilogy will go on to win a handful of gaming awards this year. It’s that. Damn. Good.
Now, I’ll be honest, I’m only about 5 hours into the game and have spent a ridiculous amount of time just running around the new Normandy, so I won’t do a full review on it just yet. What I will say, though, is that, so far, BioWare is has improved on the first game ten-fold. From visual tweaks to full on gameplay overhauls, the ME team has crafted a product far superior to their first game. I’ll do a full review of this incredible story-driven game when I finish it…which could be a while—it’s 2 discs!
Okay, so now that’s out of the way, as most of you know, I took a trip to Texas with my fiancĂ© last week. The trip was Jennifer’s Christmas gift and was primarily for her to spend some time with her family; she hadn’t been “home” in roughly 2 ½ years and I wanted to do something special for her. So I packed my ass into my Jetta and drove roughly 1000 miles over roughly 28 hours (the trip itself only clocked in at around 18 but we stopped at a hotel around 1 am the first night) on my first roadtrip on which I was the “pilot.” The drive down there wasn’t so bad and I actually had a good time the whole way. While we were there we spent the week with her sister and her family—people I immediately felt comfortable around and look forward to calling family, myself—and on the last few days her folks and Granny drove over from their neck of the woods.
Most of my time was spent playing Dragon Age: Origins (the game I play between other, less-involved titles) and napping. Boring to you, yes, but I was on vacation and had no responsibilities beyond, well, being on vacation. So, yeah, I took full advantage of this. Of course, the whole trip wasn’t spent in Geek Mode. On the second full day there, Jenn and I were treated to the beach in Galveston—something this cornfed Midwestern boy always gets giddy over—and later in the week we were treated to dinner at one of those “cook the food in front of you” places (another first for me) and then Laser Tag and arcade. Both of these experiences were the kind of things that people do when they go on ”vacation” and I thoroughly enjoyed each of them and the company I was in.
On the night that Jenn’s parent’s came up, we convinced them to watch the kids and went to see The Book of Eli. Not one of Denzel Washington’s best performances, but from beginning to just before the credits, I enjoyed it. The story of a lone man on a personal mission to carry a special book from one side of a post apocalyptic country to the other, the movie does a really good job of painting the desolate world the human race has been forced to adapt to in the 30-something years since The Flash. People are scarce and humanity scarcer still, water and food are the dominant commodities and economy is back to trading goods rather than money buying them.
Denzel’s character—Eli, duh—is enigmatic at first, showing no discernible motivation beyond moving forward. There is one moment in which he comes across two travelers being attacked by bandits where you learn that he is, in fact, being guided by a specific goal and that this goal is the most important thing to him. He eventually comes across a town and more characters are introduced, the best of these being Gary Oldman’s character, Carnegie, who runs the settlement and seems to have an obsession with books (enter oh-so-subtle plot development) and is looking for one very specific book.
Well…you can see where this is going.
Overall, it’s not a specifically deep movie and the end revelations are rather predictable, the only exception being the specifics behind exactly why Carnegie wants this particular book. It makes for an interesting view on an age-old debate which I won’t get into here. The acting is—as expected—good, the cinematography is excellent and the small bit of action (most of which you see in the trailers) is well choreographed and isn’t overdone by any means. Personally, though, I think the story could have used a little more depth, but, unfortunately, the kind of depth I would like to have seen would be better suited for a novel. Though, ultimately, in a world brimming with remakes and the like, it was nice to see an original idea, albeit a slightly underdeveloped one.
So, all in all, I’d say the trip was a success. I got to know Jenn’s family, they got to spend some time with our favorite mother-to-be, and I was able to experience the fun of a roadtrip. I am happy to say that I can drive 20 hours straight (which we did on the way back, blarg) and that Jennifer was quite the trooper in her desire to keep bathroom breaks to a minimum; especially given her current state!
Okay, one last thing before I go…
Along with Mass Effect 2, I was able to purchase the retail version of MAG and, last night, was able to get a few games in. So far, overall, the final version of the game is basically what I’d experienced with the Beta. That is, with one minor exception…
Apparently, during the beta period, Zipper Interactive was convinced that the “terrorist-like” PMC known as S.V.E.R. was underplayed. There simply weren’t as many people interested in playing this particular group as there were for the other two. As a result, they seemingly offered special equipment for S.V.E.R.—and only them—with pre-ordered copies of the game. Now, normally, I’d have to tip my hat at this attempt to draw attention to an obviously underappreciated aspect of the game, thus helping to spread the player base out a little more. However…and that’s a big damned however…Zipper apparently got a little overzealous with their free goodies. Now, instead of spreading the player-base out a little, they flooded most of it into one and gave them weapons and gear that tips the balance of the game unfairly in S.V.E.R.’s favor.
Under normal circumstances, with a game I know is solid, I would attribute my being on the losing end of a stand-off to my lesser skill. I love playing FPS’s, but I’m not especially awesome at them—I tend to get a little jumpy, thus throwing off my aim just enough to give the other guy a slight advantage. But, this isn’t the case here. I played the beta and was relatively good at it—I was no Lord Nolan, but I held my own—but here, in this post-pre-order world, I can come around a corner, get the drop on a S.V.E.R. soldier and still get smoked after emptying a clip into his center mass. One or two times and I’d have written it off as needing to improve or a difference in levels between combatants. But it’s not just once or twice…it’s every damn time! And it’s not just stand-up fights, either. More than once I’ve sent two or three consecutive sniper rounds into a S.V.E.R. soldier’s brainpan with little to no effect aside from drawing their attention…at which point I’m often killed by his assault rifle from the games equivalent of a long fucking ways away!
This broken balance hasn’t killed the game for me since I don’t really care about losing as long as I get a kill here and there. My only options would be to jump ship and join S.V.E.R.—which simply isn’t going to happen—stop playing the game, or just bail out of a game if I’m matched against the big S. This latter option is, in fact, what Nolan and I took to doing the other night. I can’t fathom giving the game up, simply because, when we’re playing against Valor (the remaining PMC other than my own) I have a shitload of fun. We don’t always win, but the fights are close enough that I feel it was skill and better teamwork that got them the win.
Oh, well. For now I guess we’ll just stick it out and hope that Zipper gets tired of the emailed complaints and forum trolling and just fixes their mistake.
Well, that’s about it for me today. I’m going to finish out my shift, go home, play some Mass Effect 2 and then break in the brand new bed (which was delivered while writing this)!
Later!
I’d like to start today’s blog off with the thought that is foremost in my brain since Tuesday….Mass Effect 2 is, hands down, the greatest game I’ve played on the Xbox 360—possibly ever. Now, I say this with the knowledge that I am biased to the universe that BioWare has created here; I’ve read both books and even downloaded the iPhone game. However, that said, I am 100% convinced that the second installment in the Shepard Trilogy will go on to win a handful of gaming awards this year. It’s that. Damn. Good.
Now, I’ll be honest, I’m only about 5 hours into the game and have spent a ridiculous amount of time just running around the new Normandy, so I won’t do a full review on it just yet. What I will say, though, is that, so far, BioWare is has improved on the first game ten-fold. From visual tweaks to full on gameplay overhauls, the ME team has crafted a product far superior to their first game. I’ll do a full review of this incredible story-driven game when I finish it…which could be a while—it’s 2 discs!
Okay, so now that’s out of the way, as most of you know, I took a trip to Texas with my fiancĂ© last week. The trip was Jennifer’s Christmas gift and was primarily for her to spend some time with her family; she hadn’t been “home” in roughly 2 ½ years and I wanted to do something special for her. So I packed my ass into my Jetta and drove roughly 1000 miles over roughly 28 hours (the trip itself only clocked in at around 18 but we stopped at a hotel around 1 am the first night) on my first roadtrip on which I was the “pilot.” The drive down there wasn’t so bad and I actually had a good time the whole way. While we were there we spent the week with her sister and her family—people I immediately felt comfortable around and look forward to calling family, myself—and on the last few days her folks and Granny drove over from their neck of the woods.
Most of my time was spent playing Dragon Age: Origins (the game I play between other, less-involved titles) and napping. Boring to you, yes, but I was on vacation and had no responsibilities beyond, well, being on vacation. So, yeah, I took full advantage of this. Of course, the whole trip wasn’t spent in Geek Mode. On the second full day there, Jenn and I were treated to the beach in Galveston—something this cornfed Midwestern boy always gets giddy over—and later in the week we were treated to dinner at one of those “cook the food in front of you” places (another first for me) and then Laser Tag and arcade. Both of these experiences were the kind of things that people do when they go on ”vacation” and I thoroughly enjoyed each of them and the company I was in.
On the night that Jenn’s parent’s came up, we convinced them to watch the kids and went to see The Book of Eli. Not one of Denzel Washington’s best performances, but from beginning to just before the credits, I enjoyed it. The story of a lone man on a personal mission to carry a special book from one side of a post apocalyptic country to the other, the movie does a really good job of painting the desolate world the human race has been forced to adapt to in the 30-something years since The Flash. People are scarce and humanity scarcer still, water and food are the dominant commodities and economy is back to trading goods rather than money buying them.
Denzel’s character—Eli, duh—is enigmatic at first, showing no discernible motivation beyond moving forward. There is one moment in which he comes across two travelers being attacked by bandits where you learn that he is, in fact, being guided by a specific goal and that this goal is the most important thing to him. He eventually comes across a town and more characters are introduced, the best of these being Gary Oldman’s character, Carnegie, who runs the settlement and seems to have an obsession with books (enter oh-so-subtle plot development) and is looking for one very specific book.
Well…you can see where this is going.
Overall, it’s not a specifically deep movie and the end revelations are rather predictable, the only exception being the specifics behind exactly why Carnegie wants this particular book. It makes for an interesting view on an age-old debate which I won’t get into here. The acting is—as expected—good, the cinematography is excellent and the small bit of action (most of which you see in the trailers) is well choreographed and isn’t overdone by any means. Personally, though, I think the story could have used a little more depth, but, unfortunately, the kind of depth I would like to have seen would be better suited for a novel. Though, ultimately, in a world brimming with remakes and the like, it was nice to see an original idea, albeit a slightly underdeveloped one.
So, all in all, I’d say the trip was a success. I got to know Jenn’s family, they got to spend some time with our favorite mother-to-be, and I was able to experience the fun of a roadtrip. I am happy to say that I can drive 20 hours straight (which we did on the way back, blarg) and that Jennifer was quite the trooper in her desire to keep bathroom breaks to a minimum; especially given her current state!
Okay, one last thing before I go…
Along with Mass Effect 2, I was able to purchase the retail version of MAG and, last night, was able to get a few games in. So far, overall, the final version of the game is basically what I’d experienced with the Beta. That is, with one minor exception…
Apparently, during the beta period, Zipper Interactive was convinced that the “terrorist-like” PMC known as S.V.E.R. was underplayed. There simply weren’t as many people interested in playing this particular group as there were for the other two. As a result, they seemingly offered special equipment for S.V.E.R.—and only them—with pre-ordered copies of the game. Now, normally, I’d have to tip my hat at this attempt to draw attention to an obviously underappreciated aspect of the game, thus helping to spread the player base out a little more. However…and that’s a big damned however…Zipper apparently got a little overzealous with their free goodies. Now, instead of spreading the player-base out a little, they flooded most of it into one and gave them weapons and gear that tips the balance of the game unfairly in S.V.E.R.’s favor.
Under normal circumstances, with a game I know is solid, I would attribute my being on the losing end of a stand-off to my lesser skill. I love playing FPS’s, but I’m not especially awesome at them—I tend to get a little jumpy, thus throwing off my aim just enough to give the other guy a slight advantage. But, this isn’t the case here. I played the beta and was relatively good at it—I was no Lord Nolan, but I held my own—but here, in this post-pre-order world, I can come around a corner, get the drop on a S.V.E.R. soldier and still get smoked after emptying a clip into his center mass. One or two times and I’d have written it off as needing to improve or a difference in levels between combatants. But it’s not just once or twice…it’s every damn time! And it’s not just stand-up fights, either. More than once I’ve sent two or three consecutive sniper rounds into a S.V.E.R. soldier’s brainpan with little to no effect aside from drawing their attention…at which point I’m often killed by his assault rifle from the games equivalent of a long fucking ways away!
This broken balance hasn’t killed the game for me since I don’t really care about losing as long as I get a kill here and there. My only options would be to jump ship and join S.V.E.R.—which simply isn’t going to happen—stop playing the game, or just bail out of a game if I’m matched against the big S. This latter option is, in fact, what Nolan and I took to doing the other night. I can’t fathom giving the game up, simply because, when we’re playing against Valor (the remaining PMC other than my own) I have a shitload of fun. We don’t always win, but the fights are close enough that I feel it was skill and better teamwork that got them the win.
Oh, well. For now I guess we’ll just stick it out and hope that Zipper gets tired of the emailed complaints and forum trolling and just fixes their mistake.
Well, that’s about it for me today. I’m going to finish out my shift, go home, play some Mass Effect 2 and then break in the brand new bed (which was delivered while writing this)!
Later!